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VinciBot: Start a children’s programming journey and explore the wonders of the STEAM world
VinciBot: Start a children’s programming journey and explore the wonders of the STEAM world

2024-04-09

With the rapid development of technology, programming has become one of the most important skills in the 21st century. In response to this trend, VinciBot has launched an innovative robot programming toy, aiming to provide a fun learning platform for children aged 8 and above to help them explore the wonderful world of computer science and STEAM subjects.

 

VinciBot: Start a children’s programming journey and explore the wonders of the STEAM world

 

With its unique design and versatile nature, VinciBot is ideal for children learning to code. Not only can this robot be controlled, it also encourages children to learn by doing. By participating in a variety of real-life projects, such as creative music, dance, etc., children not only develop creativity, but also learn through making mistakes, inspiring autonomy and cooperation, allowing them to unleash their unlimited imagination.

 

The MatataStudio coding software behind VinciBot provides children with a brand new learning experience. This software can move from block-based to text-based programming, allowing children to gradually master the basic principles and skills of programming while exploring. By manipulating robots, children not only develop computational thinking, but also design and engineering thinking, allowing them to understand and adapt to the evolving digital age from an early age.

 

The launch of VinciBot is not only a revolutionary attempt in children's programming education, but also an important choice for parents and educators. This robot programming toy not only provides a fun learning platform, but also opens the door to STEAM subjects for children. Through interaction with VinciBot, children will explore endless possibilities and open their own future.